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Research Fellow (Immersive and multisensory technologies)

5 750 – 6 000 $
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Full timeEntry levelOn-siteSingapore

Location

LOWER KENT RIDGE ROAD

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About this job

Interested applicants are invited to apply directly at the NUS Career Portal. Please note your application will only be processed if you apply via NUS Career Portal.

NUS Career Portal link: https://careers.nus.edu.sg/job/Research-Fellow-%28Immersive-and-multisensory-technologies%29/34197-en_GB/

We regret that only shortlisted candidates will be notified.

Job Description

We are seeking a highly motivated Research Fellow to join our multidisciplinary team developing Immersive and multisensory technologies, with a strong emphasis on immersive reality, haptic interfaces, and embodied interfaces.

The successful candidate will contribute to the full pipeline of interactive system research, including device design, embedded implementation, user evaluation, and top-tier academic dissemination.

Key Responsibilities
Research & System Development
• Conduct independent and collaborative research projects aligned with the lab’s strategic directions.
• Design and implement immersive reality and multimodal interaction.
• Contribute to interdisciplinary research bridging HCI, VR/AR, haptics and immersive reality.

Prototyping & Engineering
• Develop functional prototypes of interactive devices, including VR/AR, IoT-enabled interactive platforms, and embedded multimodal interfaces
• Design and integrate hardware components such as sensors, actuators, and microcontrollers into immersive reality platforms.
• Build and iterate prototypes using rapid fabrication tools (e.g., 3D printing, laser cutting, soft-material prototyping).
• Interface hardware with VR/AR software environments (e.g., Unity, real-time streaming, device drivers).

User Studies & Evaluation
• Plan and conduct rigorous user-centered evaluations, including usability studies, psychophysical experiments, and deployment-based validation.
• Analyze experimental data and translate findings into design insights and improved system iterations.

Academic Output & Mentorship
• Publish research results in leading international venues and present work at major conferences.
• Supervise and mentor undergraduate student teams working on immersive and multimodal interaction projects.
• Support the lab’s research culture through brainstorming, technical discussions, and collaborative development.

Qualifications

PhD degree in Computer Science, Electrical/Electronic Engineering, IoT Engineering, Design or a closely related discipline.

Research focuses on one or more of the following areas:
• immersive reality
• embodied AI
• interactive systems
• multimodal HCI and immersive interaction

Strong programming skills, with proficiency in C++ / C# / Python. Demonstrated hands-on experience in prototyping, including:
• Unity
• VR/AR/MR
• microcontroller platforms (e.g., Arduino, ESP32, STM32)
• 3d modelling

Expertise in real-time interactive system integration (Unity, VR hardware)
Excellent communication skills.
Open to Fixed Term Contract.

Market insight

22% above median
4 800 $

Based on 75 102 offers with salary for this country

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